Since 1996, MeetingSource.com has helped more than 100,000 professional planners with quality information and metrics . Our ranking of convention cities and centers makes site selection easier. Stay tuned for announcements regarding our support for next generation of tools including open-source listings for meeting and convention facilities.

Starting in 1998, Travmar has periodically used ResponseRewards to thank planners and attendees for booking within featured cities and meeting places.

A new version of ResponseRewards.com will show many ways meaningful incentives can make other important things happen.

Convention News:

> After face-to-face events temporarily ceased, some event organizers quickly convert their conferences into an all digital format.

> The attendance and revenue gains made in 2020 have come to a halt as more and more groups postpone or cancel major events.

> For 2020, MeetingSource.com used its asset rating system to pick ten of the best large convention cities in the USA and a dozen "second-tier" and smaller destinations for conventions. A new measure for natural recreation was rolled into the tourism scores.

> Freeman launches the event industry's first decentralized cloud platform for show organizers and providers. Could an event industry blockchain come next?

> For 2019, MeetingSource.com added a seventh ranking factor – air quality – as consideration in choosing the best convention cities. It was never expected to change the rankings as much as it did.

> Frustrated by having to keep information up-to-date in several places, the inability to trade loyalty points across programs and the lack of visibility in room block availability are just three reasons blockchain technology should be adopted far and wide.

> One hundred and sixty-three cities were compared across six convention site selection factors: Affordability, Ease of Access, Safety, Walkability, Promotional Appeal and a new measured factor, Weather.

> After countless hours, the redesign of MeetingSource.com went live this year. Unlike in the past, when five programmers and a huge budget were required, this time we used a (very) small team and focused mainly on the content portion because programming headaches although not gone were minimized.